// Slider Functions
// Functions to move layer initialize by scrollinit function
// place the scrollinit function in the web page.

// For Netscape compatibility, never let layer over layer or this function won't work, 

//If you want it to move faster you can set this lower:
var speed=50;
//Sets variables to keep track of what's happening
var loop, timer;

var loaded;
//Object constructor
function makeObj(obj,nest){
    nest=(!nest) ? '':'document.'+nest+'.'
	this.el=bw.dom?document.getElementById(obj):bw.ie4?document.all[obj]:bw.ns4?eval(nest+'document.'+obj):0;
  	this.css=bw.dom?document.getElementById(obj).style:bw.ie4?document.all[obj].style:bw.ns4?eval(nest+'document.'+obj):0;
	this.scrollHeight=bw.ns4?this.css.document.height:this.el.offsetHeight
	this.clipHeight=bw.ns4?this.css.clip.height:this.el.offsetHeight
	this.up=goUp;this.down=goDown;
	this.moveIt=moveIt; this.x; this.y;
    this.obj = obj + "Object"
    eval(this.obj + "=this")
    return this
}

function moveIt(x,y){
	this.x=x;this.y=y
	this.css.left=this.x
	this.css.top=this.y
}

//Makes the object go up
function goDown(move){
	if(this.y>-this.scrollHeight+oCont.clipHeight){
		this.moveIt(0,this.y-move)
		if(loop) setTimeout(this.obj+".down("+move+")",speed)
	}
}

//Makes the object go down

function goUp(move){
	if(this.y<0){
		this.moveIt(0,this.y-move)
		if(loop) setTimeout(this.obj+".up("+move+")",speed)
	}
}

//Calls the scrolling functions. Also checks whether the page is loaded or not.
function scroll(speed){
	if(loaded){
		loop=true;
		if(speed>0) oScroll.down(speed)
		else oScroll.up(speed)
	}
}

//Stops the scrolling (called on mouseout)
function noScroll(){
	loop=false
	if(timer) clearTimeout(timer)
}

function btop() { 
oScroll.moveIt(0,0);
}

function hint(s) {
  window.status = (s ? s : '')
  return true
}